| Summary: | SDL_Init without SDL_INIT_GAMECONTROLLER causes bad performance | ||
|---|---|---|---|
| Product: | SDL | Reporter: | noxabellus <noxabellus> |
| Component: | *don't know* | Assignee: | Ryan C. Gordon <icculus> |
| Status: | RESOLVED DUPLICATE | QA Contact: | Sam Lantinga <slouken> |
| Severity: | normal | ||
| Priority: | P2 | CC: | noxabellus |
| Version: | 2.0.9 | ||
| Hardware: | x86_64 | ||
| OS: | Windows 10 | ||
|
Description
noxabellus
2019-04-10 20:08:17 UTC
This discourse post was pointed out to me on the ImGui issue discussion: https://discourse.libsdl.org/t/unstable-frame-rate-unexpectedly/25783/9 And indeed, this appears to be the same issue. If I replace my SDL_INIT_GAMECONTROLLER fix with their SDL_INIT_JOYSTICK, it also works to fix the framerate for me. This is fixed for SDL 2.0.10: http://www.libsdl.org/tmp/SDL-2.0.zip Can you please confirm? |