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Bug 4472

Summary: SYGWICH error on i3wm
Product: SDL Reporter: flamendless8
Component: mainAssignee: Sam Lantinga <slouken>
Status: RESOLVED INVALID QA Contact: Sam Lantinga <slouken>
Severity: major    
Priority: P2    
Version: don't know   
Hardware: x86_64   
OS: Linux   
Attachments: strace output

Description flamendless8 2019-01-26 14:57:10 UTC
Created attachment 3584 [details]
strace output

Hi, in using with heaps game framework + hashlink, there is an sygwich error happening on my i3 window tiling manager. Ive filed the issue to heaps first and the developer told me it's on sdl so ive put it here. You can see the issue at https://github.com/HeapsIO/heaps/issues/531

The strace output of running the simple heaps test project is attached
Comment 1 Sam Lantinga 2019-06-12 15:05:48 UTC
The default handling for the SIGWINCH signal is to ignore it, and I just verified that behavior. SDL doesn't handle it at all, so unless something else in your application is, it should be delivered, but have no effect on your application.

Looking at your strace output, SIGWINCH is delivered, but it's not causing a crash. As far as I can tell your application is shutting down gracefully for some reason.