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Bug 4468

Summary: Vulkan Wayland fullscreen not working
Product: SDL Reporter: pilzschaf
Component: videoAssignee: Ryan C. Gordon <icculus>
Status: ASSIGNED --- QA Contact: Sam Lantinga <slouken>
Severity: normal    
Priority: P2    
Version: HG 2.1   
Hardware: x86_64   
OS: Linux   

Description pilzschaf 2019-01-23 10:09:44 UTC
With OpenGL switching to fullscreen mode works flawlessly on Wayland. But when using Vulkan and Wayland SDL_WINDOW_FULLSCREEN and SDL_WINDOW_FULLSCREEN_DESKTOP do nothing. I also tested around a bit for myself and created a wl_shell_surface for my wl_surface in Vulkan and called wl_shell_surface_set_fullscreen on it with no luck. Is this some kind of limitation of Vulkan and Wayland or is it just SDL not having implemented it as of now?
I am using plasma-wayalnd-session and kwin and have intel integrated graphics.