| Summary: | iosbuild.sh broken with SDL 2.0.9 | ||
|---|---|---|---|
| Product: | SDL | Reporter: | Christoph Charles <c.charles.dev> |
| Component: | build | Assignee: | Sam Lantinga <slouken> |
| Status: | RESOLVED FIXED | QA Contact: | Sam Lantinga <slouken> |
| Severity: | normal | ||
| Priority: | P2 | CC: | Daniel-Knobe |
| Version: | 2.0.9 | ||
| Hardware: | iPhone/iPod touch | ||
| OS: | iOS (All) | ||
| Attachments: |
Patch to configure.in that seems to solve the issue
Patch for latest SDL2 |
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Same problem here (SDL 2.0.9, 2.0.10 and current snapshot 2.0.11). The attached patch works and looks good. It should be applied to configure.ac on the sdl2 mainline (previously configure.in in older sdl2 versions). For those who don't know autotools well: Run autogen.sh after applying the patch and before running ios-build.sh. Created attachment 4145 [details]
Patch for latest SDL2
Fixed, thanks! https://hg.libsdl.org/SDL/rev/7bcf24416ca6 |
Created attachment 3444 [details] Patch to configure.in that seems to solve the issue The new source files for coremotion sensors don't seem to have been included correctly in configure.in. This leads to the build script ios-build.sh to fail at link time, complaining about missing symbols, namely about missing SDL_COREMOTION_SensorDriver. Changing configure.in as provided in the patch attached seems to solve the issue;