| Summary: | YUV sources not built by Xcode/SDL/SDL.xcodeproj for Static or Shared targets | ||
|---|---|---|---|
| Product: | SDL | Reporter: | David Ludwig <dll> |
| Component: | build | Assignee: | Sam Lantinga <slouken> |
| Status: | RESOLVED INVALID | QA Contact: | Sam Lantinga <slouken> |
| Severity: | normal | ||
| Priority: | P2 | CC: | dll |
| Version: | HG 2.0 | ||
| Hardware: | Other | ||
| OS: | Mac OS X (All) | ||
| Attachments: | possible fix, revision 1 | ||
|
Description
David Ludwig
2018-10-30 17:52:56 UTC
Created attachment 3417 [details]
possible fix, revision 1
Here is a fix that works for me. It makes sure that both SDL_yuv.c and yuv_rgb.c are compiled into the relevant targets (for macOS), Static Library and Shared Library.
This seems to be a false alarm. When I do a fresh clone of https://hg.libsdl.org/SDL, the bug does not manifest, and the relevant files are included in both the Static and Shared targets. I'm not sure what happened before, but my best guess is that I did something, or perhaps didn't do something, with the local SDL repo that I was working with. I'm closing this case as "INVALID" (in lieu of a 'CANNOT REPRODUCE' option). Apologies for any confusion! |