| Summary: | Can't build SDL2 for iOS using | ||
|---|---|---|---|
| Product: | SDL | Reporter: | Steve Robinson <ssrobins> |
| Component: | build | Assignee: | Sam Lantinga <slouken> |
| Status: | NEW --- | QA Contact: | Sam Lantinga <slouken> |
| Severity: | normal | ||
| Priority: | P2 | ||
| Version: | 2.0.8 | ||
| Hardware: | x86_64 | ||
| OS: | Mac OS X 10.11 | ||
| Attachments: | Build Error | ||
Created attachment 3222 [details] Build Error Reproduction steps: 1. Untar SDL2-2.0.8.tar.gz source archive 2. In Mac OS X Finder program, open the source folder and go to Xcode-iOS/SDL 3. Double-click on SDL.xcodeproj to open it in Xcode 4. In Xcode, go to Product > Build Build fails. The errors are in the attached screen shot. When I perform these steps with the SDL2-2.0.7.tar.gz source archive, it builds fine. I'm using Xcode 8.2.1 (8C1002) with Mac OS X 10.11.6 (El Capitan) on a MacBook Pro 13" Mid 2009. I'm on the newest Xcode/OS X that's supported for this laptop. I looked in docs/README-ios.md and it didn't indicate that I'm using unsupported software.