We are currently migrating Bugzilla to GitHub issues.
Any changes made to the bug tracker now will be lost, so please do not post new bugs or make changes to them.
When we're done, all bug URLs will redirect to their equivalent location on the new bug tracker.

Bug 3985

Summary: SDL_CreateWindow() has stopped changing screen mode when SDL_WINDOW_FULLSCREEN is used
Product: SDL Reporter: Anthony @ POW Games <ant>
Component: videoAssignee: Sam Lantinga <slouken>
Status: RESOLVED FIXED QA Contact: Sam Lantinga <slouken>
Severity: major    
Priority: P2 CC: sezeroz
Version: 2.0.7   
Hardware: x86   
OS: Windows 10   

Description Anthony @ POW Games 2017-11-30 10:31:53 UTC
This worked in 2.0.5 as normal, but stopped working in 2.0.7. The monitor's resolution doesn't change, a window is created in full screen mode at the virtual desktop resolution instead.

I see a lot of changes were made to the behaviour of SDL_CreateWindow's use of SDL_WINDOW_FULLSCREEN, but weren't tested before 2.0.7 was released.
Comment 1 Sam Lantinga 2018-01-25 19:13:14 UTC
Fixed, thanks!
https://hg.libsdl.org/SDL/rev/f622a4457a25