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Bug 3664

Summary: SDL_DisplayMode struct should store refresh_rate as a double
Product: SDL Reporter: areddan
Component: videoAssignee: Sam Lantinga <slouken>
Status: ASSIGNED --- QA Contact: Sam Lantinga <slouken>
Severity: API change    
Priority: P2    
Version: HG 2.1   
Hardware: x86_64   
OS: Windows 10   

Description areddan 2017-06-08 13:39:42 UTC
To be able to support target phys/sim timestep to be some factor of actual monitor refresh rate (1x, 2x, 0.5x). You can have monitors that are 59.94hz for example (see link below) that will report 59hz here. Not a HUGE deal but it'd be nice to have that precision.

https://support.microsoft.com/en-us/help/2006076/screen-refresh-rate-in-windows-does-not-apply-the-user-selected-settings-on-monitors-tvs-that-report-specific-tv-compatible-timings
Comment 1 Sam Lantinga 2017-08-11 18:12:33 UTC
Yes, this is a good change for SDL 2.1