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Bug 360

Summary: BeOS fullscreen video breakage...
Product: SDL Reporter: Ryan C. Gordon <icculus>
Component: videoAssignee: Sam Lantinga <slouken>
Status: RESOLVED FIXED QA Contact: Sam Lantinga <slouken>
Severity: normal    
Priority: P2    
Version: HG 1.2   
Hardware: x86   
OS: BeOS   

Description Ryan C. Gordon 2006-11-07 09:14:38 UTC
svn revision #2793 from Bug #286 broke a few things on BeOS: fullscreen resolutions that are centered in a larger physical resolution aren't centered anymore, and possibly fullscreen YUV got broken (see svn revision #2899). The window offset code was removed with the new input patches.

--ryan.
Comment 1 Sam Lantinga 2007-07-07 00:20:00 UTC
Did you try it?  I tried it here and everything seems to be working fine.  I tried testsprite and graywin with a number of resolutions, and both testoverlay programs in fullscreen mode.

This was all tested with BeOS Max Ed v4b1
Comment 2 Sam Lantinga 2007-07-07 00:23:47 UTC
Belay that, it turns out BeOS Max comes pre-installed with SDL. :)
Testing now...
Comment 3 Sam Lantinga 2007-07-07 12:24:26 UTC
This is fixed in revision 3163.  Thanks!