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Bug 3492

Summary: SDL_RenderCopyEx angle direction not documented
Product: SDL Reporter: xyzdragon
Component: videoAssignee: Sam Lantinga <slouken>
Status: RESOLVED FIXED QA Contact: Sam Lantinga <slouken>
Severity: normal    
Priority: P2 CC: xyzdragon
Version: 2.0.1   
Hardware: x86_64   
OS: Linux   

Description xyzdragon 2016-11-15 21:17:50 UTC
Reading https://wiki.libsdl.org/SDL_RenderCopyEx there is no mention what the angle means. Normally in a mathematically environment positive angles translate to counter-clockwise rotations, but in SDL positive angles means clockwise rotation.
Comment 1 Sam Lantinga 2017-08-11 20:24:40 UTC
This is fixed in the header and on the wiki, thanks!
https://hg.libsdl.org/SDL/rev/aca84e42a924