| Summary: | CMAKE: windows 8+sdk includes directx headers and doesn't have dxerr.lib | ||
|---|---|---|---|
| Product: | SDL | Reporter: | Martin Gerhardy <martin.gerhardy> |
| Component: | build | Assignee: | Ryan C. Gordon <icculus> |
| Status: | RESOLVED FIXED | QA Contact: | Sam Lantinga <slouken> |
| Severity: | normal | ||
| Priority: | P2 | CC: | icculus |
| Version: | HG 2.1 | ||
| Hardware: | All | ||
| OS: | Windows 8 | ||
|
Description
Martin Gerhardy
2015-12-14 16:15:26 UTC
also the mingw build should most likely link against dxerr9 instead of dxerr8. At least direct3d9 is used, not 8 - but i am not sure here - just trying to get things to compile and link properly... Here is how I fixed this in my local repo of my game: https://github.com/mgerhardy/caveexpress/commit/d09fa479f0d59b9da3676b7898d0767ae4d8b564 This patch is now https://hg.libsdl.org/SDL/rev/e3d651c5fe31, thanks! --ryan. |