| Summary: | SDL_SetRenderTarget clip rect | ||
|---|---|---|---|
| Product: | SDL | Reporter: | Marcel Bakker <mna.bakker> |
| Component: | render | Assignee: | Sam Lantinga <slouken> |
| Status: | RESOLVED FIXED | QA Contact: | Sam Lantinga <slouken> |
| Severity: | normal | ||
| Priority: | P2 | ||
| Version: | HG 2.1 | ||
| Hardware: | x86_64 | ||
| OS: | Windows 7 | ||
| Attachments: | proposed patch | ||
Fixed, thanks! https://hg.libsdl.org/SDL/rev/bf268eb0115d |
Created attachment 2297 [details] proposed patch In SDL_SetRenderTarget(), i think the intended behavior was to clear the clip rect when a new target is set.