| Summary: | SDL2 color cursors are offset on OS X | ||
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| Product: | SDL | Reporter: | historic_bruno <bb51> |
| Component: | *don't know* | Assignee: | Ryan C. Gordon <icculus> |
| Status: | NEW --- | QA Contact: | Sam Lantinga <slouken> |
| Severity: | normal | ||
| Priority: | P2 | ||
| Version: | HG 2.0 | ||
| Hardware: | x86_64 | ||
| OS: | Mac OS X (All) | ||
| Attachments: |
Test case
Screenshot of game 0 A.D. showing effect of bug |
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Description
historic_bruno
2015-09-06 19:59:07 UTC
Created attachment 2259 [details]
Screenshot of game 0 A.D. showing effect of bug
Here is a screenshot showing a button in the game 0 A.D.'s UI, with a green overlay of where the cursor should activate the button, as it does on Linux and Windows. The red overlay shows where the cursor appears to activate the button on OS X.
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