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Bug 3024

Summary: SDL_GetWindowMinimumSize doesn't account for system-imposed minimums
Product: SDL Reporter: Adam M. <adam>
Component: videoAssignee: Sam Lantinga <slouken>
Status: NEW --- QA Contact: Sam Lantinga <slouken>
Severity: normal    
Priority: P2    
Version: 2.0.3   
Hardware: x86_64   
OS: Windows 7   

Description Adam M. 2015-06-19 00:43:07 UTC
There appear to be minimums imposed by some part of the system (either the OS or SDL) on the size of a window. For instance, it's not possible to use SDL to create a normal window with a 100x100 drawing area on my machine. The actual drawing area becomes 116x100, and this is minimum is not reflected by SDL_GetWindowMinimumSize.