| Summary: | Crash behaviour caused by conflict between SDL_DrawRect and SDL_Mixer | ||
|---|---|---|---|
| Product: | SDL | Reporter: | mattreecebentley |
| Component: | render | Assignee: | Sam Lantinga <slouken> |
| Status: | RESOLVED FIXED | QA Contact: | Sam Lantinga <slouken> |
| Severity: | major | ||
| Priority: | P2 | ||
| Version: | 2.0.3 | ||
| Hardware: | x86 | ||
| OS: | Windows (XP) | ||
|
Description
mattreecebentley
2014-12-11 01:01:51 UTC
Minor update: removing Mix_Volume and Mix_SetPanning calls seems to have no effect, only removing Mix_PlayChannel - so the conflict is directly between high numbers of calls to Mix_PlayChannel and SDL_DrawRect. Resolved as of SDL 2.04 - thanks! |