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Bug 2787

Summary: ANGLE project changed #define constants
Product: SDL Reporter: asdron <4reggs>
Component: videoAssignee: Gabriel Jacobo <gabomdq>
Status: RESOLVED FIXED QA Contact: Sam Lantinga <slouken>
Severity: normal    
Priority: P2 CC: philipp.wiesemann
Version: HG 2.0   
Hardware: x86_64   
OS: Windows 8   

Description asdron 2014-11-17 10:23:46 UTC
In latest "ANGLE project: branch "future-dev" were changed define's constants.

SDL_winrtopengles.cpp:39

was:

#define EGL_PLATFORM_ANGLE_ANGLE                0x3201
#define EGL_PLATFORM_ANGLE_TYPE_ANGLE           0x3202
#define EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE   0x3203
#define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE     0x3205

now:

#define EGL_PLATFORM_ANGLE_ANGLE                0x3201
#define EGL_PLATFORM_ANGLE_TYPE_ANGLE           0x3202
#define EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE   0x3205
#define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE     0x3207
Comment 1 Philipp Wiesemann 2015-09-20 17:58:45 UTC
This was maybe fixed here: https://hg.libsdl.org/SDL/rev/847eb2564aa4
Comment 2 Sam Lantinga 2017-08-14 04:34:45 UTC
I believe this is fixed now.