| Summary: | SDL fails to compile on Windows when only EGL+OpenGL ES defined | ||
|---|---|---|---|
| Product: | SDL | Reporter: | Mark Callow <libsdl.org> |
| Component: | video | Assignee: | Sam Lantinga <slouken> |
| Status: | RESOLVED FIXED | QA Contact: | Sam Lantinga <slouken> |
| Severity: | normal | ||
| Priority: | P2 | CC: | gabomdq |
| Version: | 2.0.3 | ||
| Hardware: | x86_64 | ||
| OS: | Windows (All) | ||
| Attachments: |
patch to compile with EGL/ES2 support only
revised patch to compile with EGL/ES2 support only |
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Description
Mark Callow
2014-06-10 09:40:51 UTC
The patch looks ok but it contains the "esimplementation_preference" which should be removed for this. (In reply to Gabriel Jacobo from comment #1) > The patch looks ok but it contains the "esimplementation_preference" which > should be removed for this. Yes. Sorry. I thought I'd deleted that from the patch. Can you post an updated patch that doesn't have any extraneous changes? Thanks! Created attachment 1685 [details]
revised patch to compile with EGL/ES2 support only
Here it is.
Fixed, thanks! https://hg.libsdl.org/SDL/rev/8333acde0b91 |