| Summary: | software renderer can't handle textures with (8-bit) alpha channels? | ||
|---|---|---|---|
| Product: | SDL | Reporter: | Adam M. <adam> |
| Component: | video | Assignee: | Sam Lantinga <slouken> |
| Status: | RESOLVED DUPLICATE | QA Contact: | Sam Lantinga <slouken> |
| Severity: | normal | ||
| Priority: | P2 | CC: | gabomdq |
| Version: | 2.0.3 | ||
| Hardware: | x86_64 | ||
| OS: | Windows 7 | ||
|
Description
Adam M.
2014-05-14 21:26:16 UTC
I misremembered. Bug #1550 is not about surfaces. However, this example does no rotation and does not call RenderCopyEx at all, so it doesn't seem like a duplicate. The symptom is similar, however. It seems that pixels with either alpha != 255 or alpha < 128 simply aren't rendered. The essential issue is the same as reported in #1550, marking as duplicate. *** This bug has been marked as a duplicate of bug 1550 *** |