| Summary: | opengles2: SDL_RENDERER_TARGETTEXTURE + SGX544 = Black Screen | ||
|---|---|---|---|
| Product: | SDL | Reporter: | zeas <zeas2> |
| Component: | render | Assignee: | Gabriel Jacobo <gabomdq> |
| Status: | RESOLVED FIXED | QA Contact: | Sam Lantinga <slouken> |
| Severity: | normal | ||
| Priority: | P2 | CC: | gabomdq |
| Version: | 2.0.3 | ||
| Hardware: | ARM | ||
| OS: | Android (All) | ||
|
Description
zeas
2014-04-08 07:43:43 UTC
What are the commercial names of the phones/tablets? Do you have a test case or did you try one of the standard SDL2 tests like testrendercopy and testgles2? sorry I lost these two lines: SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2); SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0); without these lines it will create gles 1 context on some devices. |