| Summary: | Mac: mousewheel events have flipped horizontal scroll values | ||
|---|---|---|---|
| Product: | SDL | Reporter: | Alex Szpakowski <amaranth72> |
| Component: | events | Assignee: | Sam Lantinga <slouken> |
| Status: | RESOLVED FIXED | QA Contact: | Sam Lantinga <slouken> |
| Severity: | normal | ||
| Priority: | P2 | ||
| Version: | HG 2.1 | ||
| Hardware: | x86 | ||
| OS: | Mac OS X 10.8 | ||
This is fixed, thanks! https://hg.libsdl.org/SDL/rev/8976fb30952f |
On my Mac OS X system (10.9.1), the SDL_MOUSEWHEEL event reports negative X values when my trackpad scrolls to the right, and positive X values when my trackpad scrolls to the left. This is backwards from what I'd expect, and I don't think it matches the Windows wheel events. The vertical scroll values are what I'd expect though, and are consistent what gets reported on Windows (positive Y for scrolling up, negative Y for scrolling down.) This is with "scroll direction: natural" disabled in the OS X trackpad settings (i.e. my scroll direction in non-SDL OS X programs matches what happens in Windows and Linux.) I also tested with the horizontal scroll on a real mouse (Logitech G500 without custom drivers), and the horizontal scroll values in SDL are still flipped. I "solved" the issue for myself by changing this line in the Cocoa_HandleMouseWheel function: float x = [event deltaX]; to this: float x = -[event deltaX]; I believe it should work fine with that change - I found something similar in another codebase while looking online for my issue - but I haven't tested on anything below Mac OS 10.8.