| Summary: | SDL_TextureModulate not used anywhere? | ||
|---|---|---|---|
| Product: | SDL | Reporter: | Luke A. Guest <laguest> |
| Component: | render | Assignee: | Sam Lantinga <slouken> |
| Status: | RESOLVED INVALID | QA Contact: | Sam Lantinga <slouken> |
| Severity: | API change | ||
| Priority: | P2 | ||
| Version: | 2.0.1 | ||
| Hardware: | x86_64 | ||
| OS: | Linux | ||
|
Description
Luke A. Guest
2013-11-20 17:34:06 UTC
Nope, it's used in SDL_SetTextureColorMod() and SDL_SetTextureAlphaMod() [code] $ grep -r SDL\_TextureModulate thirdparty/SDL2-2.0.1 thirdparty/SDL2-2.0.1/include/SDL_render.h:} SDL_TextureModulate; [/code] Not used anywhere. (In reply to Sam Lantinga from comment #1) > Nope, it's used in SDL_SetTextureColorMod() and SDL_SetTextureAlphaMod() Those two functions take colour and alpha values, that enum is not used there. |