| Summary: | SDL_GetWindowPosition() always returns (0, 0) in fullscreen | ||
|---|---|---|---|
| Product: | SDL | Reporter: | Daniel Gibson <metalcaedes> |
| Component: | video | Assignee: | Sam Lantinga <slouken> |
| Status: | RESOLVED FIXED | QA Contact: | Sam Lantinga <slouken> |
| Severity: | normal | ||
| Priority: | P2 | CC: | amaranth72, metalcaedes, sdlbug |
| Version: | HG 2.0 | ||
| Hardware: | x86_64 | ||
| OS: | All | ||
|
Description
Daniel Gibson
2013-08-31 23:35:42 UTC
(In reply to Daniel Gibson from comment #0) > SDL_GetWindowPosition however always returns (0,0) as Window position, which > is also quite obvious from the implementation: This should have been "In fullscreen mode SDL_GetWindowPosition() however always returns (0,0) as Window position, ..." This should be fixed with this commit: https://hg.libsdl.org/SDL/rev/cfeb59daba69 |