| Summary: | #error SDL for Mac OS X only supports deploying on 10.5 and above. | ||
|---|---|---|---|
| Product: | SDL | Reporter: | dak180 <dak180> |
| Component: | *don't know* | Assignee: | Alex Szpakowski <amaranth72> |
| Status: | RESOLVED FIXED | QA Contact: | Sam Lantinga <slouken> |
| Severity: | normal | ||
| Priority: | P2 | CC: | sdlbug |
| Version: | 2.0.0 | ||
| Hardware: | x86 | ||
| OS: | Mac OS X 10.6 | ||
| URL: | https://github.com/Warzone2100/warzone2100 | ||
|
Description
dak180
2013-08-24 00:24:24 UTC
dak180, is this still happening, with the latest SDL2 from hg? What is the specific line run by Xcode to build the file that's causing the problem? The MACOSX_DEPLOYMENT_TARGET should be fine left at 10.5 The GCC_PREPROCESSOR_DEFINITION should definitely not be needed. (Also, just the command line run by Xcode with the binary framework is fine, without top-of-tree SDL.) I believe this is fixed in the latest SDL snapshot: http://www.libsdl.org/tmp/SDL-2.0.zip Please reopen the bug if you're still having issues. Thanks! |