| Summary: | Cmake test for Cocoa fails. | ||
|---|---|---|---|
| Product: | SDL | Reporter: | MakoEnergy02 |
| Component: | video | Assignee: | Ryan C. Gordon <icculus> |
| Status: | RESOLVED FIXED | QA Contact: | Sam Lantinga <slouken> |
| Severity: | major | ||
| Priority: | P2 | CC: | icculus, nclack, tn0502, ttimo |
| Version: | 2.0.0 | ||
| Hardware: | x86_64 | ||
| OS: | Mac OS X 10.6 | ||
| See Also: | https://bugzilla.libsdl.org/show_bug.cgi?id=1651 | ||
| Attachments: |
small change to fix CHECK_OBJC_SOURCE_COMPILES
Patch for failing to detect Cocoa |
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Description
MakoEnergy02
2013-08-22 23:47:18 UTC
Created attachment 1307 [details]
small change to fix CHECK_OBJC_SOURCE_COMPILES
This fixes Cocoa detection on my system (osx 10.8). The test was failing due to a linker error; the objc runtime library wasn't being linked in.
Running into the same problem, Cocoa not detected on OSX 10.8 I applied the fix to the CHECK_OBJC_SOURCE_COMPILES macro that you attached, but the problem persists. Created attachment 1391 [details]
Patch for failing to detect Cocoa
I'm attached a patch that fixed the problem for me.
Taking this bug. --ryan.
Fixed this in...
https://hg.libsdl.org/SDL/rev/bfea1a568a0a
...by removing the Objective-C test entirely. It's a Mac, it has Cocoa, let's not get crazy here. :)
--ryan.
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