| Summary: | Fluidsynth and libmodplug backend missing in Visual Studio Projects on Windows platform | ||
|---|---|---|---|
| Product: | SDL_mixer | Reporter: | RyanBram <ryanbram> |
| Component: | misc | Assignee: | Sam Lantinga <slouken> |
| Status: | ASSIGNED --- | QA Contact: | Sam Lantinga <slouken> |
| Severity: | enhancement | ||
| Priority: | P2 | CC: | philipp.wiesemann, ryanbram |
| Version: | 2.0.0 | ||
| Hardware: | x86 | ||
| OS: | Windows (All) | ||
|
Description
RyanBram
2013-06-09 10:14:22 UTC
I added libmodplug, but I haven't been able to build fluidsynth for Windows. If you've done it, you should just able to add MUSIC_MID_FLUIDSYNTH to the build flags and magically have fluidsynth support. You'll need the latest Mercurial version of SDL_mixer for this: http://hg.libsdl.org/SDL_mixer |