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Bug 1900

Summary: Video hangs in HP-I3 if size of video window is bigger the 900 of screensize(1600x900)
Product: SDL Reporter: Prankur Sarbhai <prankur.sarbhai>
Component: videoAssignee: Sam Lantinga <slouken>
Status: RESOLVED ABANDONED QA Contact: Sam Lantinga <slouken>
Severity: major    
Priority: P2    
Version: 1.3.0   
Hardware: x86   
OS: Windows 7   

Description Prankur Sarbhai 2013-06-07 08:06:26 UTC
Hi,

I am using SDL1.3 + PJSIP on HP-I3(screen size 1600x900) for my application. USIng this the sdl window created by PJSIP show video in half window(its a square shape) and rest half is black band. So for my application i am showing only video part and not showing the black Band. to show video in fullscreen i create a window if of square shape of width ie 1600x1600 and place the video in that. It works fine in all other brands like lenovo ,dell etc except HP-I3. in HP-I3 if the size of window is 900x900 then it works fine otherwise it hangs. 

Can you please help me to resolve this issue.

Regards,
Prankur
Comment 1 Ryan C. Gordon 2018-08-06 21:20:25 UTC
Hello, and sorry if you're getting dozens of copies of this message by email.

We are closing out bugs that appear to be abandoned in some form. This can happen for lots of reasons: we couldn't reproduce it, conversation faded out, the bug was noted as fixed in a comment but we forgot to mark it resolved, the report is good but the fix is impractical, we fixed it a long time ago without realizing there was an associated report, etc.

Individually, any of these bugs might have a better resolution (such as WONTFIX or WORKSFORME or INVALID) but we've added a new resolution of ABANDONED to make this easily searchable and make it clear that it's not necessarily unreasonable to revive a given bug report.

So if this bug is still a going concern and you feel it should still be open: please feel free to reopen it! But unless you respond, we'd like to consider these bugs closed, as many of them are several years old and overwhelming our ability to prioritize recent issues.

(please note that hundred of bug reports were sorted through here, so we apologize for any human error. Just reopen the bug in that case!)

Thanks,
--ryan.