| Summary: | SDL_render_gles.c: useDrawTexture does not play well with SDL_RenderSetLogicalSize()/SDL_RenderSetScale() | ||
|---|---|---|---|
| Product: | SDL | Reporter: | Pallav Nawani <pallavnawani> |
| Component: | video | Assignee: | Sam Lantinga <slouken> |
| Status: | RESOLVED DUPLICATE | QA Contact: | Sam Lantinga <slouken> |
| Severity: | major | ||
| Priority: | P2 | ||
| Version: | HG 2.0 | ||
| Hardware: | iPhone/iPod touch | ||
| OS: | iOS (All) | ||
|
Description
Pallav Nawani
2013-05-14 08:23:56 UTC
Thanks for the report. Do you have a tested patch? |