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Bug 1844

Summary: glScissor calls are wrong - Patch attached
Product: SDL Reporter: Martin Gerhardy <martin.gerhardy>
Component: videoAssignee: Sam Lantinga <slouken>
Status: RESOLVED FIXED QA Contact: Sam Lantinga <slouken>
Severity: major    
Priority: P2 CC: philipp.wiesemann
Version: HG 2.0   
Hardware: All   
OS: All   
Attachments: transform the coordinates

Description Martin Gerhardy 2013-05-11 02:02:46 UTC
the coordinate system from sdl is not correctly transformed to the coordinate system of opengl. glScissor expects them to be a little bit different. Attached is a patch that fixes this.
Comment 1 Martin Gerhardy 2013-05-11 02:03:15 UTC
Created attachment 1134 [details]
transform the coordinates
Comment 2 Philipp Wiesemann 2013-05-12 08:13:55 UTC
Fixed, thanks!
http://hg.libsdl.org/SDL/rev/d27e9ee7310f