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Bug 1813

Summary: MouseMotion relative values do not respect renderer LogicalSize
Product: SDL Reporter: driedfruit <driedfruit>
Component: videoAssignee: Sam Lantinga <slouken>
Status: RESOLVED FIXED QA Contact: Sam Lantinga <slouken>
Severity: trivial    
Priority: P2 Keywords: target-2.0.0
Version: HG 2.0   
Hardware: All   
OS: All   
Attachments: patch to fix the issue

Description driedfruit 2013-04-18 05:42:51 UTC
Created attachment 1119 [details]
patch to fix the issue

A trivial issue, the xrel and yrel values of MouseMotion event struct are not adjusted to renderer logical size.

Note: the attached patch is not ideal, as values like 1, when divided by 2 become 0, so it's still possible to move your mouse and have zero in xrel/yrel at the same time.

However, it makes it more consistent with the x and y values reported by the same event.
Comment 1 Ryan C. Gordon 2013-07-12 22:15:57 UTC
(Sorry if you get a lot of copies of this email, we're touching dozens of bug reports right now.)

Tagging a bunch of bugs as target-2.0.0, Priority 2.

This means we're in the final stretch for an official SDL 2.0.0 release! These are the bugs we really want to fix before shipping if humanly possible.

That being said, we don't promise to fix them because of this tag, we just want to make sure we don't forget to deal with them before we bless a final 2.0.0 release, and generally be organized about what we're aiming to ship.

Hopefully you'll hear more about this bug soon. If you have more information (including "this got fixed at some point, nevermind"), we would love to have you come add more information to the bug report when you have a moment.

Thanks!
--ryan.
Comment 2 Sam Lantinga 2013-07-21 15:54:50 UTC
Fixed, thanks!
http://hg.libsdl.org/SDL/rev/13dfa871f0af