| Summary: | SDL_SemValue() always returns 0 on Mac OS X | ||
|---|---|---|---|
| Product: | SDL | Reporter: | Christian Walther <cwalther> |
| Component: | thread | Assignee: | Ryan C. Gordon <icculus> |
| Status: | RESOLVED FIXED | QA Contact: | Sam Lantinga <slouken> |
| Severity: | minor | ||
| Priority: | P2 | ||
| Version: | HG 1.2 | ||
| Hardware: | PowerPC | ||
| OS: | Mac OS X (All) | ||
|
Description
Christian Walther
2006-03-25 03:10:22 UTC
I think this is fixed in CVS, can you take a look? Yep, seems to work. By the way, I had to make the following change to SDL_config_macosx.h to make SDL compile in Xcode (because of http://libsdl.org/cgi/cvsweb.cgi/SDL12/src/loadso/macosx/SDL_sysloadso.c.diff?r1=1.5&r2=1.6), is this the right thing to do? /* Enable various shared object loading systems */ -#define SDL_LOADSO_DLOPEN 1 +#define SDL_LOADSO_DLCOMPAT 1 |