| Summary: | Directfb renderer does not support SDL_RENDERER_TARGETTEXTURE | ||
|---|---|---|---|
| Product: | SDL | Reporter: | tomaszewski.p |
| Component: | video | Assignee: | Sam Lantinga <slouken> |
| Status: | RESOLVED FIXED | QA Contact: | Sam Lantinga <slouken> |
| Severity: | normal | ||
| Priority: | P2 | ||
| Version: | HG 2.0 | ||
| Hardware: | x86_64 | ||
| OS: | Linux | ||
| Attachments: | Adds SDL_RENDERER_TARGETTEXTURE support. | ||
Fixed, thanks! http://hg.libsdl.org/SDL/rev/be9c51af4f94 |
Created attachment 1066 [details] Adds SDL_RENDERER_TARGETTEXTURE support. DirectFB renderer does not support SDL_RENDERER_TARGETTEXTURE what makes it incompatible with GL or GLES(2) renderers. Attached patched: - adds support for SDL_RENDERER_TARGETTEXTURE, - DirectFB RenderCopy converts destination rectangle from floats to ints, - fixes whitespaces to be the same in whole file.