| Summary: | Patch for errors and mistakes in SDL 2 README files. | ||
|---|---|---|---|
| Product: | SDL | Reporter: | Philipp Wiesemann <philipp.wiesemann> |
| Component: | *don't know* | Assignee: | Ryan C. Gordon <icculus> |
| Status: | RESOLVED FIXED | QA Contact: | Sam Lantinga <slouken> |
| Severity: | enhancement | ||
| Priority: | P2 | ||
| Version: | HG 2.0 | ||
| Hardware: | All | ||
| OS: | All | ||
| Attachments: |
Patch for errors and mistakes in SDL 2 README files.
Patch for errors and mistakes in SDL 2 README files. |
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Created attachment 1064 [details]
Patch for errors and mistakes in SDL 2 README files.
Sorry, I added a mistake myself (using 2012 instead 2013). I updated the patch and also included another old spelling mistake from README.MacOSX I missed earlier.
Looks good, thanks! http://hg.libsdl.org/SDL/rev/7084af936d82 |
Created attachment 1063 [details] Patch for errors and mistakes in SDL 2 README files. Hello, SDL's README files seem to contain multiple errors and mistakes. I attached a patch with changes and updates. README: * removed Windows CE because no more supported README-SDL.txt: * corrected spelling mistake README.DirectFB: * corrected spelling mistakes README.MacOSX: * corrected spelling mistakes README.Platforms: * changed Android version to match AndroidManifest.xml README.Porting: * added missing directories from list * removed cdrom directories from list README.android: * updated required NDK revision * add project.properties to list * changed lower limit for to android-10 and removed upper * added a statement why older devices not supported * added correct dates to statements about OpenGL ES * added info about Google's device numbers and date * corrected spelling mistakes README.gesture: * corrected spelling mistakes README.pandora: * corrected spelling mistake README.touch: * changed that values are no in range 0..1 * updated the names of some functions * updated the notes about usage * corrected spelling mistakes * added info that API changed near original author contact