| Summary: | video freeze when render video with d3d9 | ||
|---|---|---|---|
| Product: | SDL | Reporter: | Rex Lu <falfly> |
| Component: | video | Assignee: | Sam Lantinga <slouken> |
| Status: | RESOLVED WORKSFORME | QA Contact: | Sam Lantinga <slouken> |
| Severity: | normal | ||
| Priority: | P2 | CC: | gabomdq, icculus, philipp.wiesemann |
| Version: | HG 2.0 | ||
| Hardware: | x86 | ||
| OS: | Windows 7 | ||
|
Description
Rex Lu
2013-01-30 01:43:09 UTC
*** Bug 1706 has been marked as a duplicate of this bug. *** There's nothing in the Direct3D docs stating that IDirect3DDevice9::Present has blocking behaviour, so this can be hard to track down. What additional information can you provide? A test case that fails? Does this happen across different systems? Ref: http://msdn.microsoft.com/en-us/library/windows/desktop/bb174423(v=vs.85).aspx Closing old bug that never got a further reply. --ryan. |