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Bug 1686

Summary: EGL context creation fails
Product: SDL Reporter: Alexander Sabourenkov <sd>
Component: videoAssignee: Ryan C. Gordon <icculus>
Status: RESOLVED FIXED QA Contact: Sam Lantinga <slouken>
Severity: normal    
Priority: P1 CC: icculus
Version: HG 2.0Keywords: target-2.0.0
Hardware: x86_64   
OS: Linux   
Attachments: trivial fix

Description Alexander Sabourenkov 2013-01-11 05:18:10 UTC
Created attachment 1011 [details]
trivial fix

Description is at http://forums.libsdl.org/viewtopic.php?t=8041

VisualID is 64 bits, but eglInt is 32, so the cast results in 32 bits of stack garbage sent to XGetVisualInfo(), which doesn't like it.
Comment 1 Ryan C. Gordon 2013-07-12 18:52:59 UTC
(Sorry if you get a lot of copies of this email, we're touching dozens of bug reports right now.)

Tagging a bunch of bugs as target-2.0.0, Priority 1.

This means we're in the final stretch for an official SDL 2.0.0 release! These are the bugs we really want to fix before shipping if humanly possible.

That being said, we don't promise to fix them because of this tag, we just want to make sure we don't forget to deal with them before we bless a final 2.0.0 release, and generally be organized about what we're aiming to ship.

Hopefully you'll hear more about this bug soon. If you have more information (including "this got fixed at some point, nevermind"), we would love to have you come add more information to the bug report when you have a moment.

Thanks!
--ryan.
Comment 2 Ryan C. Gordon 2013-07-19 00:23:47 UTC
This patch is now http://hg.libsdl.org/SDL/rev/75726efbf679, thanks!

--ryan.