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Bug 1652

Summary: [GLES2] vertex attrib array states
Product: SDL Reporter: Martin Gerhardy <martin.gerhardy>
Component: videoAssignee: Ryan C. Gordon <icculus>
Status: RESOLVED INVALID QA Contact: Sam Lantinga <slouken>
Severity: minor    
Priority: P2 CC: gabomdq, icculus
Version: HG 2.0   
Hardware: All   
OS: All   

Description Martin Gerhardy 2012-11-29 23:01:19 UTC
attached is a patch that won't let the vertex attrib arrays in a fuzzy state after the shader selection failed
Comment 1 Gabriel Jacobo 2013-02-12 09:16:04 UTC
You forgot the patch :)
Comment 2 Ryan C. Gordon 2015-02-18 04:44:11 UTC
Ping.

--ryan.
Comment 3 Martin Gerhardy 2015-02-18 13:05:54 UTC
Sorry, I don't have that patch anymore. Feel free to close this ticket.
Comment 4 Gabriel Jacobo 2015-02-18 13:17:24 UTC
Ok.