| Summary: | SDL2_mixer doesn't work without PulseAudio | ||
|---|---|---|---|
| Product: | SDL_mixer | Reporter: | mbresson |
| Component: | misc | Assignee: | Ryan C. Gordon <icculus> |
| Status: | RESOLVED INVALID | QA Contact: | Sam Lantinga <slouken> |
| Severity: | normal | ||
| Priority: | P2 | ||
| Version: | unspecified | ||
| Hardware: | x86_64 | ||
| OS: | Linux | ||
| Attachments: | A short program to play an OGG music | ||
(Closing really old bug reports here.) You've probably moved on since 2012, but SDL_mixer doesn't talk to PulseAudio directly; it talks to SDL, which talks to Pulse, so you'd have to disable it in SDL. --ryan. |
Created attachment 949 [details] A short program to play an OGG music Hello, I have compiled SDL2_mixer with ./configure --disable-pulseaudio I know I can use SDL_mixer 1.2 without PulseAudio (I only have ALSA on my linux system). Is PulseAudio required with SDL2_mixer? When I try to run a simple example, I get: "Could not setup connection to PulseAudio" I attached the source code used to test SDL2_mixer.