| Summary: | SDL does not allow hardware surfaces with 24 bit images. | ||
|---|---|---|---|
| Product: | SDL | Reporter: | Steve Allen <ssallen> |
| Component: | video | Assignee: | Ryan C. Gordon <icculus> |
| Status: | RESOLVED INVALID | QA Contact: | Sam Lantinga <slouken> |
| Severity: | normal | ||
| Priority: | P2 | ||
| Version: | 1.2.9 | ||
| Hardware: | x86 | ||
| OS: | Windows (XP) | ||
|
Description
Steve Allen
2006-02-25 17:12:12 UTC
DirectX doesn't actually support acceleration of 24-bit surfaces. What it actually uses is 32-bit surfaces with the high 8 bits unused, so pixel access are aligned. |