| Summary: | SDL_touch events reported with wrong values | ||
|---|---|---|---|
| Product: | SDL | Reporter: | Joseba García Echebarria <joseba.gar> |
| Component: | events | Assignee: | Sam Lantinga <slouken> |
| Status: | RESOLVED INVALID | QA Contact: | Sam Lantinga <slouken> |
| Severity: | normal | ||
| Priority: | P2 | CC: | w.boeke |
| Version: | HG 2.0 | ||
| Hardware: | iPhone/iPod touch | ||
| OS: | iOS 5 | ||
|
Description
Joseba García Echebarria
2012-04-07 08:30:43 UTC
For Android similar troubles. In this case testgesture.c draws its touch traces mirrored around the centre of the screen. At that all my Android apps are broken after recompiling with newest SDL distribution! wboe Me again. The wrong behavior with Android does not exist, it probably was the result of non-matching libraries. The build system is not fool-proof, I try to find out what went wrong and how to avoid it. Just noting this wasn't a bug in SDL. |