| Summary: | Debian bug report: Contains code from XFree86 without LICENSE file | ||
|---|---|---|---|
| Product: | SDL | Reporter: | manuel.montezelo |
| Component: | *don't know* | Assignee: | Sam Lantinga <slouken> |
| Status: | RESOLVED ENDOFLIFE | QA Contact: | Sam Lantinga <slouken> |
| Severity: | normal | ||
| Priority: | P2 | ||
| Version: | 1.2.15 | ||
| Hardware: | Other | ||
| OS: | Linux | ||
|
Description
manuel.montezelo
2012-03-19 08:43:44 UTC
The original bug report says: -------------------------------------------------------- The SDL distribution contains code which appears to be taken from XFree86 and refers to LICENSE file from XFree86 which is not redistributed with SDL. Specifically: src/video/Xext/XME/xme.c src/video/Xext/extensions/xme.h This probably also applies to some other files in the src/video/Xext directory which are pulled from XFree86 but don't actually have the "refer to LICENSE file" text in them. As far as I can tell the code is from the XFree 4.2.1 release. If this is the case then the appropriate file can be found at ftp://ftp.xfree86.org/pub/XFree86/4.2.1/LICENSE -------------------------------------------------------- I think that these files were removed in sdl2, so unless it is planned to do more releases of 1.2 (is there any plan for further bug fixes??), this doesn't apply anymore. We're not planning to do a future 1.2 release, but thanks for the report! Hello, and sorry if you're getting several copies of this message by email, since we are closing many bugs at once here. We have decided to mark all SDL 1.2-related bugs as RESOLVED ENDOFLIFE, as we don't intend to work on SDL 1.2 any further, but didn't want to mark a large quantity of bugs as RESOLVED WONTFIX, to clearly show what was left unattended to and make it easily searchable. Our current focus is on SDL 2.0. If you are still having problems with an ENDOFLIFE bug, your absolute best option is to move your program to SDL2, as it will likely fix the problem by default, and give you access to modern platforms and tons of super-cool new features. Failing that, we _will_ accept small patches to fix these issues, and put them in revision control, although we do not intend to do any further official 1.2 releases. Failing that, please feel free to contact me directly by email (icculus@icculus.org) and we'll try to find some way to help you out of your situation. Thank you, --ryan. |