| Summary: | testalpha demo not showing the expected result | ||
|---|---|---|---|
| Product: | SDL | Reporter: | Julien CLEMENT <andematunum> |
| Component: | video | Assignee: | Sam Lantinga <slouken> |
| Status: | RESOLVED FIXED | QA Contact: | Sam Lantinga <slouken> |
| Severity: | normal | ||
| Priority: | P2 | ||
| Version: | HG 2.0 | ||
| Hardware: | x86_64 | ||
| OS: | Mac OS X 10.6 | ||
| Attachments: | Proposed fix | ||
Created attachment 642 [details]
Proposed fix
This was broken by commit 3a778c6c0269 (5439).
Please consider the attached fix.
Can you retest with the latest snapshot? http://www.libsdl.org/tmp/SDL-1.3.zip I have fixed some things in the blit code and testalpha works here. Thanks! |
I've attached a screenshot of what I get and here is the console output : <<< Screen is at 32 bits per pixel Screen is in system memory Sprite is in system memory Sprite blit dosn't uses hardware alpha acceleration >>> There is no alpha actually ...