| Summary: | OpenGL artifacts on desktop after game shutdown | ||
|---|---|---|---|
| Product: | SDL | Reporter: | Donald <dj.jankins> |
| Component: | video | Assignee: | Sam Lantinga <slouken> |
| Status: | RESOLVED WORKSFORME | QA Contact: | Sam Lantinga <slouken> |
| Severity: | major | ||
| Priority: | P2 | CC: | icculus |
| Version: | 1.2.14 | ||
| Hardware: | x86_64 | ||
| OS: | Linux | ||
| Attachments: | Screen corruption with artifacts | ||
This appears to be a driver bug, not an SDL issue. --ryan. |
Created attachment 600 [details] Screen corruption with artifacts Tested with ioquake3 and nexuiz: On low-power video boards I forced to use lower video resolution. Problem is when a video game shutdowns, it leaves visible artifacts on desktop. These artifacts persists due to run a native OpenGL program. When I use native OpenGL versions of these games - everything is normal. These artifacts can be seen on attached screenshot (just after exit from openarena 0.8.5 1024x768 -> 1280x1024).