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Bug 1142

Summary: Key Repeats - Platform Dependant
Product: SDL Reporter: Daniel <daniel350>
Component: eventsAssignee: Ryan C. Gordon <icculus>
Status: RESOLVED FIXED QA Contact: Sam Lantinga <slouken>
Severity: blocker    
Priority: P1 CC: icculus
Version: 2.0.0Keywords: target-2.0.0
Hardware: x86   
OS: Windows 7   

Description Daniel 2011-02-22 21:38:48 UTC
On Windows 7, events are only sent once for a key held down.

On Ubuntu 10.10, events are repeated for a key held down.

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I don't mind whichever one is used, it can all be detected and dealt with. But make it consistent! :)
Comment 1 Sam Lantinga 2011-02-22 21:59:07 UTC
The key repeat support isn't quite done yet, but the intent is to have key repeat enabled everywhere, and add a flag to the event so you can see which ones are key repeats.
Comment 2 Ryan C. Gordon 2013-07-12 18:52:27 UTC
(Sorry if you get a lot of copies of this email, we're touching dozens of bug reports right now.)

Tagging a bunch of bugs as target-2.0.0, Priority 1.

This means we're in the final stretch for an official SDL 2.0.0 release! These are the bugs we really want to fix before shipping if humanly possible.

That being said, we don't promise to fix them because of this tag, we just want to make sure we don't forget to deal with them before we bless a final 2.0.0 release, and generally be organized about what we're aiming to ship.

Hopefully you'll hear more about this bug soon. If you have more information (including "this got fixed at some point, nevermind"), we would love to have you come add more information to the bug report when you have a moment.

Thanks!
--ryan.
Comment 3 Ryan C. Gordon 2013-08-01 23:35:22 UTC
We finished implementing this at some point, key repeat works on Windows now.

--ryan.