| Summary: | Build errors on Mac OSX 10.6 without GLX support | ||
|---|---|---|---|
| Product: | SDL | Reporter: | sqook |
| Component: | build | Assignee: | Sam Lantinga <slouken> |
| Status: | RESOLVED FIXED | QA Contact: | Sam Lantinga <slouken> |
| Severity: | minor | ||
| Priority: | P2 | ||
| Version: | HG 2.0 | ||
| Hardware: | x86 | ||
| OS: | Mac OS X 10.6 | ||
| Attachments: | Patch which fixes the described bug | ||
This is fixed, thanks! http://hg.libsdl.org/SDL/rev/455bc74f7034 |
Created attachment 555 [details] Patch which fixes the described bug When building SDL with the following flags, lots of compiler errors result: SDL_VIDEO_OPENGL_CGL=0 SDL_VIDEO_OPENGL_GLX=0 SDL_VIDEO_DRIVER_X11=0 SDL_VIDEO_RENDER_X11=0 All of these errors are easily fixed by converting some #ifdef's to #if's, and adding #ifndef blocks in the SDL_config_macosx.h file. I have attached a patch to this bug which addresses these issues. BTW, is it possible to make a pull request of some sort to the main HG repo? That would make it much easier to submit patches to the project.