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Bug 1055

Summary: Fullscreen fails to capture display
Product: SDL Reporter: Vern Jensen <vern>
Component: videoAssignee: Sam Lantinga <slouken>
Status: RESOLVED FIXED QA Contact: Sam Lantinga <slouken>
Severity: normal    
Priority: P2    
Version: HG 2.0   
Hardware: x86   
OS: Mac OS X 10.6   

Description Vern Jensen 2010-09-20 10:05:54 UTC
When going to fullscreen mode by using the SDL_WINDOW_FULLSCREEN flag with SDL_CreateWindow, I find that my MacOS X windows are all resized to fit within the SDL window's screen resolution. This would happen if the MacOS X display is not "captured" properly before the display's resolution is switched.

-Vern
Comment 1 Sam Lantinga 2011-01-24 16:13:50 UTC
I believe this is fixed in the latest snapshot, can you retest?
http://www.libsdl.org/tmp/SDL-1.3.zip

Thanks!
Comment 2 Vern Jensen 2011-01-24 16:38:36 UTC
Yeah, as far as I can tell fullscreen capture is working properly now. It's kinda hard to tell, given the other issues I'm having with fullscreen, but so far I've not had other windows messed up when SDL goes fullscreen. Yeay!
Comment 3 Sam Lantinga 2011-01-24 17:49:41 UTC
Glad to hear it, thanks!