| Summary: | SDL_WarpMouse does not change MouseState | ||
|---|---|---|---|
| Product: | SDL | Reporter: | Sam Lantinga <slouken> |
| Component: | events | Assignee: | Sam Lantinga <slouken> |
| Status: | RESOLVED FIXED | QA Contact: | Sam Lantinga <slouken> |
| Severity: | blocker | ||
| Priority: | P2 | ||
| Version: | don't know | ||
| Hardware: | x86 | ||
| OS: | Linux | ||
| Attachments: | main.c | ||
|
Description
Sam Lantinga
2006-01-29 00:31:55 UTC
Created attachment 48 [details]
main.c
Date: Fri, 1 Oct 2004 12:49:05 +0200 From: Johannes Schmidt <sdl@myrealbox.com> Subject: Re: [SDL] bug: SDL_WarpMouse does not change MouseState If your mouse cursor is not within the SDL frame and you warp the mouse, you get an enter notify, not a motion notify. Therefore, SDL does not update its internal mouse state. What's about calling SDL_PrivateMouseMotion even when getting an EnterNotify? Regards, Johannes I'd like to get this fixed for SDL 1.2.10 release, if possible. This is fixed in Subversion. |