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Back to bug 1338

Who When What Removed Added
etc0de 2011-12-20 22:46:14 UTC Summary Direct3D renderer should set D3DCREATE_FPU_PRESERVE for not behaving vastly different on doubles Direct3D renderer should set D3DCREATE_FPU_PRESERVE for not behaving vastly different on doubles (causes 3rd party lib crashes!)
slouken 2011-12-29 02:18:38 UTC Status NEW RESOLVED
Resolution --- FIXED

Back to bug 1338