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| Who | When | What | Removed | Added |
|---|---|---|---|---|
| etc0de | 2011-12-20 22:46:14 UTC | Summary | Direct3D renderer should set D3DCREATE_FPU_PRESERVE for not behaving vastly different on doubles | Direct3D renderer should set D3DCREATE_FPU_PRESERVE for not behaving vastly different on doubles (causes 3rd party lib crashes!) |
| slouken | 2011-12-29 02:18:38 UTC | Status | NEW | RESOLVED |
| Resolution | --- | FIXED |
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