--- SDL_image-1.2.12/IMG_xcf.c 2018-12-03 11:28:32.953683000 +0100 +++ SDL_image-1.2.12-me/IMG_xcf.c 2018-12-03 11:32:24.053793000 +0100 @@ -587,13 +587,17 @@ Uint32 * p; int x, y, tx, ty, ox, oy, i, j; Uint32 *row; + Uint32 length; SDL_RWseek (src, layer->hierarchy_file_offset, RW_SEEK_SET); hierarchy = read_xcf_hierarchy (src, head); level = NULL; for (i = 0; hierarchy->level_file_offsets [i]; i++) { - SDL_RWseek (src, hierarchy->level_file_offsets [i], RW_SEEK_SET); + if (SDL_RWseek (src, hierarchy->level_file_offsets [i], RW_SEEK_SET) < 0) + break; + if (i > 0) // skip level except the 1st one, just like GIMP does + continue; level = read_xcf_level (src, head); ty = tx = 0; @@ -601,23 +605,16 @@ SDL_RWseek (src, level->tile_file_offsets [j], RW_SEEK_SET); ox = tx+64 > level->width ? level->width % 64 : 64; oy = ty+64 > level->height ? level->height % 64 : 64; + length = ox*oy*6; - if (level->tile_file_offsets [j+1]) { - if (level->tile_file_offsets [j+1] <= level->tile_file_offsets [j]) - break; - tile = load_tile - (src, - level->tile_file_offsets [j+1] - level->tile_file_offsets [j], - hierarchy->bpp, - ox, oy); - } - else { - tile = load_tile - (src, - ox*oy*6, - hierarchy->bpp, - ox, oy); + if (level->tile_file_offsets [j+1] > level->tile_file_offsets [j]) { + length = level->tile_file_offsets [j+1] - level->tile_file_offsets [j]; } + tile = load_tile + (src, + length, + hierarchy->bpp, + ox, oy); p8 = tile; p16 = (Uint16 *) p8;