We are currently migrating Bugzilla to GitHub issues.
Any changes made to the bug tracker now will be lost, so please do not post new bugs or make changes to them.
When we're done, all bug URLs will redirect to their equivalent location on the new bug tracker.

[patch] Patch that flips the projection matrix for target textures in the OpenGL ES renderer.
SDL2_flip_projection_matrix_for_target_textures_with_gles_renderer.diff (text/plain), 1.23 KB, created by Simon Hug on 2016-05-28 12:12:56 UTC
(hide)
 
Creator: Simon Hug
Created: 2016-05-28 12:12:56 UTC
Size: 1.23 KB
Actions: View | Diff
Attachments on bug 3347: 2468 | 2469