# HG changeset patch # User Charlie Birks use css size for touch normalisation --- src/video/emscripten/SDL_emscriptenevents.c | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/video/emscripten/SDL_emscriptenevents.c b/src/video/emscripten/SDL_emscriptenevents.c index 0f915c6..8d2c97d 100644 --- a/src/video/emscripten/SDL_emscriptenevents.c +++ b/src/video/emscripten/SDL_emscriptenevents.c @@ -374,12 +374,15 @@ Emscripten_HandleTouch(int eventType, const EmscriptenTouchEvent *touchEvent, vo { SDL_WindowData *window_data = userData; int i; + double client_w, client_h; SDL_TouchID deviceId = 1; if (SDL_AddTouch(deviceId, "") < 0) { return 0; } + emscripten_get_element_css_size(NULL, &client_w, &client_h); + for (i = 0; i < touchEvent->numTouches; i++) { SDL_FingerID id; float x, y; @@ -388,8 +391,8 @@ Emscripten_HandleTouch(int eventType, const EmscriptenTouchEvent *touchEvent, vo continue; id = touchEvent->touches[i].identifier; - x = touchEvent->touches[i].canvasX / (float)window_data->windowed_width; - y = touchEvent->touches[i].canvasY / (float)window_data->windowed_height; + x = touchEvent->touches[i].canvasX / client_w; + y = touchEvent->touches[i].canvasY / client_h; if (eventType == EMSCRIPTEN_EVENT_TOUCHMOVE) { SDL_SendTouchMotion(deviceId, id, x, y, 1.0f);