============================================== OK Config : ============================================== I/SDL/APP (16292): Request configs (i == 11) I/SDL/APP (16292): { I/SDL/APP (16292): EGL_RED_SIZE => 3 I/SDL/APP (16292): EGL_GREEN_SIZE => 3 I/SDL/APP (16292): EGL_BLUE_SIZE => 2 I/SDL/APP (16292): EGL_DEPTH_SIZE => 0 I/SDL/APP (16292): EGL_RENDERABLE_TYPE => 0x00000004 (4 == 0x00000004) I/SDL/APP (16292): } I/SDL/APP (16292): Dump config 6 I/SDL/APP (16292): { I/SDL/APP (16292): EGL_ALPHA_SIZE => 0 I/SDL/APP (16292): EGL_ALPHA_MASK_SIZE => 0 I/SDL/APP (16292): EGL_BIND_TO_TEXTURE_RGB => EGL_TRUE (1 == 0x00000001) I/SDL/APP (16292): EGL_BIND_TO_TEXTURE_RGBA => EGL_FALSE (0 == 0x00000000) I/SDL/APP (16292): EGL_BLUE_SIZE => 5 ******* (requested=2, diff=3) I/SDL/APP (16292): EGL_BUFFER_SIZE => 16 I/SDL/APP (16292): EGL_COLOR_BUFFER_TYPE => EGL_RGB_BUFFER (12430 == 0x0000308e) I/SDL/APP (16292): EGL_CONFIG_CAVEAT => EGL_NONE (12344 == 0x00003038) I/SDL/APP (16292): EGL_CONFIG_ID => 29 I/SDL/APP (16292): EGL_CONFORMANT => 0x00000005 (5 == 0x00000005) I/SDL/APP (16292): EGL_DEPTH_SIZE => 0 ******* (requested=0, diff=0) I/SDL/APP (16292): EGL_GREEN_SIZE => 6 ******* (requested=3, diff=3) I/SDL/APP (16292): EGL_LEVEL => 0 I/SDL/APP (16292): EGL_LUMINANCE_SIZE => 0 I/SDL/APP (16292): EGL_MAX_PBUFFER_WIDTH => 4096 I/SDL/APP (16292): EGL_MAX_PBUFFER_HEIGHT => 4096 I/SDL/APP (16292): EGL_MAX_PBUFFER_PIXELS => 16777216 I/SDL/APP (16292): EGL_MAX_SWAP_INTERVAL => 10 I/SDL/APP (16292): EGL_MIN_SWAP_INTERVAL => 0 I/SDL/APP (16292): EGL_NATIVE_RENDERABLE => EGL_TRUE (1 == 0x00000001) I/SDL/APP (16292): EGL_NATIVE_VISUAL_ID => 4 I/SDL/APP (16292): EGL_NATIVE_VISUAL_TYPE => 0 I/SDL/APP (16292): EGL_RED_SIZE => 5 ******* (requested=3, diff=2) I/SDL/APP (16292): EGL_RENDERABLE_TYPE => 0x00000005 (5 == 0x00000005) ******* (requested=4, diff=1) I/SDL/APP (16292): EGL_SAMPLE_BUFFERS => 0 I/SDL/APP (16292): EGL_SAMPLES => 0 I/SDL/APP (16292): EGL_STENCIL_SIZE => 0 I/SDL/APP (16292): EGL_SURFACE_TYPE => 0x00000407 (1031 == 0x00000407) I/SDL/APP (16292): EGL_TRANSPARENT_TYPE => EGL_NONE (12344 == 0x00003038) I/SDL/APP (16292): EGL_TRANSPARENT_RED_VALUE => -1 I/SDL/APP (16292): EGL_TRANSPARENT_GREEN_VALUE => -1 I/SDL/APP (16292): EGL_TRANSPARENT_BLUE_VALUE => -1 I/SDL/APP (16292): } I/SDL/APP (16292): bitdiff = 8 I/SDL/APP (16292): New best bitdiff = 8 ! ============================================== BLINK RED: ============================================== I/SDL/APP (16711): Request configs (i == 11) I/SDL/APP (16711): { I/SDL/APP (16711): EGL_RED_SIZE => 3 I/SDL/APP (16711): EGL_GREEN_SIZE => 3 I/SDL/APP (16711): EGL_BLUE_SIZE => 2 I/SDL/APP (16711): EGL_DEPTH_SIZE => 16 I/SDL/APP (16711): EGL_RENDERABLE_TYPE => 0x00000004 (4 == 0x00000004) I/SDL/APP (16711): } I/SDL/APP (16711): Dump config 8 I/SDL/APP (16711): { I/SDL/APP (16711): EGL_ALPHA_SIZE => 4 I/SDL/APP (16711): EGL_ALPHA_MASK_SIZE => 0 I/SDL/APP (16711): EGL_BIND_TO_TEXTURE_RGB => EGL_TRUE (1 == 0x00000001) I/SDL/APP (16711): EGL_BIND_TO_TEXTURE_RGBA => EGL_TRUE (1 == 0x00000001) I/SDL/APP (16711): EGL_BLUE_SIZE => 4 ******* (requested=2, diff=2) I/SDL/APP (16711): EGL_BUFFER_SIZE => 16 I/SDL/APP (16711): EGL_COLOR_BUFFER_TYPE => EGL_RGB_BUFFER (12430 == 0x0000308e) I/SDL/APP (16711): EGL_CONFIG_CAVEAT => EGL_NONE (12344 == 0x00003038) I/SDL/APP (16711): EGL_CONFIG_ID => 21 I/SDL/APP (16711): EGL_CONFORMANT => 0x00000005 (5 == 0x00000005) I/SDL/APP (16711): EGL_DEPTH_SIZE => 24 ******* (requested=16, diff=8) I/SDL/APP (16711): EGL_GREEN_SIZE => 4 ******* (requested=3, diff=1) I/SDL/APP (16711): EGL_LEVEL => 0 I/SDL/APP (16711): EGL_LUMINANCE_SIZE => 0 I/SDL/APP (16711): EGL_MAX_PBUFFER_WIDTH => 4096 I/SDL/APP (16711): EGL_MAX_PBUFFER_HEIGHT => 4096 I/SDL/APP (16711): EGL_MAX_PBUFFER_PIXELS => 16777216 I/SDL/APP (16711): EGL_MAX_SWAP_INTERVAL => 10 I/SDL/APP (16711): EGL_MIN_SWAP_INTERVAL => 0 I/SDL/APP (16711): EGL_NATIVE_RENDERABLE => EGL_TRUE (1 == 0x00000001) I/SDL/APP (16711): EGL_NATIVE_VISUAL_ID => 7 I/SDL/APP (16711): EGL_NATIVE_VISUAL_TYPE => 0 I/SDL/APP (16711): EGL_RED_SIZE => 4 ******* (requested=3, diff=1) I/SDL/APP (16711): EGL_RENDERABLE_TYPE => 0x00000005 (5 == 0x00000005) ******* (requested=4, diff=1) I/SDL/APP (16711): EGL_SAMPLE_BUFFERS => 0 I/SDL/APP (16711): EGL_SAMPLES => 0 I/SDL/APP (16711): EGL_STENCIL_SIZE => 8 I/SDL/APP (16711): EGL_SURFACE_TYPE => 0x00000405 (1029 == 0x00000405) I/SDL/APP (16711): EGL_TRANSPARENT_TYPE => EGL_NONE (12344 == 0x00003038) I/SDL/APP (16711): EGL_TRANSPARENT_RED_VALUE => -1 I/SDL/APP (16711): EGL_TRANSPARENT_GREEN_VALUE => -1 I/SDL/APP (16711): EGL_TRANSPARENT_BLUE_VALUE => -1 I/SDL/APP (16711): } I/SDL/APP (16711): bitdiff = 12 I/SDL/APP (16711): New best bitdiff = 12 !